Blorfy wrote:
Hi All,
Just reading through all the posts here and on Steam, I am wondering if the general consensus is that the new BH content is too hard? Now, a lot of you probably play on insane by now which is meant to be hard, so I wouldn't want to count that, but just in general does their difficulty negatively impact the fun?
We made their ships really nasty because they could be avoided for the most part, but some people as we have been reading are having real problems with them.
Please post your thoughts. We don't plan to re-tune them right away, but we would use this info for a future tuning patch.
I know that this is a little bit late, but I would like to pitch in my opinion.
Personally, I think the bounty hunters are a GREAT addition for the easier difficulties (veteran, expert), I don't really care for playing on insane as it's more of a grind than a challenge.
So, I'm happy with the bounty hunters except for one teensy little thing. Mothership raids.
Honestly, just today, I got extorted and declined in a lvl33 system, and I'm level 50-something. So, I was just coasting my way through the raid; there weren't even any large-chasis ships. I was actually more or less orbiting my mothership, tanking most of the enemy's shots FOR the mothership, when suddenly: PEW PEW PEW, SHIP DESTROYED *GAME OVER*.
So yeah, my primary grudge is the mothership's ability to stand up to the bounty hunters, if it's not going to be powerful, at least make it tanky as hell.
Civ12 wrote:
I feel your pain. Love the BH ships(when I have em'), but the manta is my #1 unkillable ship. My wingmen fly right into the beams, and if it catches up to any of my ships, they just DIE

No fight, they just die. Tone down, pls.
Try using a cloaked heavy-hitter. I used a missile-boosted tug to take one down once. Of course I called in 'heavy support' before the battle ended though.